About

Ujin — mirror selfie, black knit, glasses Ujin Kwon · 권우진

I'm Ujin. I make systems — and then I poke at them until they tell me something true. Games, solvers, vehicles, this site: all the same instinct.

Mechanical & Computer engineering — control, numerics, and vehicle autonomy.

From games to real vehicles

The thread behind every project is the same: I like making systems, not just using them — a habit that started in games.

Garry's Mod · E2/Wiremodcoding vehicle physics, forces, and control loops in-game
Trajectory & controlsimulating motion, integration, and feedback by hand
ballistic-solvernonlinear interception solver, packaged and benchmarked
Real-vehicle autonomymapless parking on a Hyundai Ioniq

Most of what I do now, I first built in a game. In Garry's Mod I wrote a ballistic interception optimizer, a full vehicle-dynamics engine, active suspension, even a helicopter flight model and a lap-timing rig — the same problems I work on today, years earlier.

What I'm doing

  • Autonomous Driving Team Lead, HuVILab (2026–present) — real-vehicle mapless parking, planning, and control.
  • Racing telemetry + analysis, Luxon Racing — GT-A class, O-NE SUPERRACE CHAMPIONSHIP.
  • KSAE 2024 Smart e-Mobility (EV) — Encouragement Prize.

Reach me

Email ujin@tukorea.ac.kr · GitHub github.com/ujinf74 · Portfolio ujinf74.github.io